如果QT4使用默认的“-graphicssystem raster”的话,通过SSH转发X会话时,QT4做的程序会占用巨量带宽,导致程序狠卡。这种情况应当使用native的graphicssystem。
http://comments.gmane.org/gmane.linux.redhat.fedora.general/413587
亮点:
The default is the "raster" graphics engine, which works somewhat like
you described in your original e-mail:
http://labs.qt.nokia.com/2009/12/18/qt-graphics-and-performance-the-raster-engine/
The "native" graphics engine uses regular X11, which will probably
always be best over SSH.
Qt also respects the QT_GRAPHICSSYSTEM environment variable to
configure this, so you can add `export QT_GRAPHICSSYSTEM=native` to
your ~/.profile or wherever to make it your "default".
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